hinkley 4 days ago

That is the nerdiest thing I’ve ever seen and it’s appropriate that he was wearing a top hat while presenting it.

However, the point of dice is typically not so you can count the numbers but so others can count them. People sitting at a table with you cannot see “up”, they can only see from an angle and so these dice while mathematically cool are completely impractical. Great example of white tower design.

oatsandsugar 4 days ago

This is glorious. What a world we live in.

How can we make a die that functions as a d6, but has "less pips". An elegant dodecahedron as the solution. Less pips but more sides. Not an economic solution, but I love that these problems are being solved.

penteract 4 days ago

Such a waste of faces :). Give a tetrahedron's faces 0,1,2, and 4 pips and throw it into a v-shaped groove so that it lands on an edge. (This is also a solution to numbering the corners of a cube).

  • tromp 3 days ago

    So you get, with equal probabilities, 0+1, 0+2, 1+2, 0+4, 1+4, or 2+4 = {1,2,3,4,5,6}. Same as 2:07 in the video, but using only 1/3 of the faces. Brilliant!

cjg 3 days ago

Or a d6 with the 4, 5 and 6 faces blank. When you roll, if the face isn't blank, that's your number. If it is then flip the die over and subtract that number from 7.

Only uses 6 pips.

  • ejddhbrbrrnrn 3 days ago

    Pip position encoding can get that down to 3. One pip on 3 adjacent sides.

    Centre pip = 1, Edge = 2, Corner = 3

    • quirino 3 days ago

      If we're gonna go that route, you can just put a single pip on a corner and derive all of the other positions from that.

      • gcr 3 days ago

        Nope, that’s rotationally symmetric around the (pip, center of dice) axis.

        Put the pip on the face, but near the corner.

        • quirino 2 days ago

          That's what I mean by "pip on the corner" :P

          The comment above mine was using this terminology to refer to the corner of a face.

        • ejddhbrbrrnrn 3 days ago

          Or the edge so, the pipped face is 1, then go over that edge for 2, keep going around for 3 and 4. If we consider that "going east" then 5 is on the north pole.

pavel_lishin 4 days ago

This would be a fun video to send to your DM before showing up with these dice.

  • hinkley 4 days ago

    Oh no a boulder fell on your character. 200 points of crush damage.